DMMhv Pack

After weeks of scouring the internet for quality wav files and hours of scripting the menu system, I have finally completed the DMMhv Voice Pack.  The DMMhv pack features lots of new teamchat menus for more specific and detailed communication.  The menus are all organized by categories that denote their relevancy to the game.  Examples include:  Compliments, Challenges, Shutup, Game Status, Anger,  Laughs and Screams, Getaways, Challenges etc. etc., and of course the inevitable various individual and group insult categories.  NOTE: The current release will work for PrestoPack Users Only.  If there is enough demand I might consider creating a non-presto version but c'mon people, why on earth wouldn't you want to use PrestoPack

The DMMhv pack has  received the DMM seal of approval and thus is officially be approved by DMM for use on DMM/HomeLAN servers.  Ever get tired of worrying about what sounds are safe to play in DMM/HF's cuss-free environment?  The DMMhv pack doesn't contain anything that should get you kicked from a DMM/HF server (unless of course you are a spammer, idiot or a moron and are deliberately TRYING to irritate people).

Click HERE to download the DMM|hv Pack

UPDATE: Non-Presto Pack Version Available!

Thanks to the enterprising work of a scripter named protesthq, my DMM|hvPack is now available as a self installing .exe that does not require Presto or any other scripts.  Visit his site to download the simple version if you don't have the Presto Pack. 

Keep checking back here for future releases and enhancements.  I am currently working on creating the  most comprehensive suite of useful client side scripts ever attempted (ok, let's be honest, I am integrating and tweaking Presto Pack, Poop Pack, New Opts, Cowboy Hud, Kilnmultimessages, PALweapons, Sniper HUD, DMM|hvPack and adding a few twists of my own so there are many others who deserve credit for the groundwork).  Anyway, this pack should be much easier to use, will future a chat-like menu to control various settings, and should be much less buggy than trying to run all of these original scripts separately.   I even hope to have a HF version by incorporating some of Lofar's recent work.